Research Papers

Here is a collection of research papers I worked on during my Masters

Kinect in Informal Learning

As education continues to evolve in our rapidly advancing, technology-driven world, finding innovative and engaging ways to keep children on the right track is more important than ever. In recent years, games have been recognized for their entertaining qualities and have become an increasingly popular tool for educators seeking to incorporate fun and engaging elements into the classroom.

Researchers have also explored the potential for games to facilitate the transfer of educational concepts to the real world, harnessing the power of informal learning to enhance students' understanding and retention of key concepts. This paper focuses on a prototype Kinect game developed as part of an informal learning experience at the Orlando Science Center, highlighting the potential for games to play a critical role in shaping the future of education.


The Role of Information Architecture in Game Design

Information Architecture is the foundation of virtual design structures. It provides the necessary support and organization for digital systems, much like how bones support the muscles in a physical body to facilitate movement. As game design continues to evolve and become increasingly specialized, Information Architecture has become more important than ever before.

At every stage of game design, Information Architecture plays a critical role in determining what content should be presented to the player, and how it should be presented. From the initial planning stages to the final release, Information Architecture is a fundamental aspect of the game development process, and is key to delivering a polished and engaging final product to the market.

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